
Nothing in the shop makes you faster
The RunBattle shop sells only looks: map themes, zone styles, trails and runner markers. There are 18 items priced from 300 to 5,000 coins, which you earn by running, closing loops and finishing missions. Items don’t change capture rules, speed or odds, and you can try a theme on your own map before buying.
What’s in the shop?
Four kinds of items: runner markers, trails, zone styles with patterns, and map themes such as First Snow, Graphite and Neon.
There are 18 items in all. The cheapest costs 300 coins, the most expensive 5,000.

Can I try a theme before I buy it?
Yes. A theme can be previewed on your own map first, so you see your streets and zones in it before you spend anything.
Where do coins come from?
Runs pay 5 coins per km and 50 per km² of new zone, and each take-over pays 100. Run coins are capped at 100 per UTC day, and a run under 0.5 km earns nothing.
On top of that come missions (10 to 40 coins each), level-ups and Mystery Boxes. Coins from missions and boxes sit outside the daily cap.
Why is nothing sold for money?
Coins can’t be bought. The game is decided by running, so the shop stays out of it.
What if a box drops an item I already own?
It turns into coins at that item’s shop price, so a duplicate is never wasted.
Key numbers
- Shop
- The shop sells looks only: runner markers, trails, zone styles with patterns and map themes (First Snow, Graphite, Neon). 18 items, 300 to 5000 coins. Nothing in the shop makes you faster.
- Coins
- Coins: 5 per km, 50 per km², 100 per zone taken over. Runs under 0.5 km earn no coins at all. Run coins are capped at 100 per UTC day. A run rejected by anti-cheat earns no coins and no XP. Box and mission coins sit outside the cap.
Numbers checked against the app code
What it doesn’t do
- No item changes your speed, the capture rules or the box odds.
- Coins can’t be bought, and items can’t be sold for money.
